The series of tubes known as the web
This writing from ten years ago is still an accurate description of how some things on the internet don’t change, while others change too fast.
I used to play KingsofChaos, an online mmorpg (massively multiplayer online role playing game). As far as games go, it fulfilled its purpose, or at least was quite addictive and consumed time that could have been spent on academia. But it’s been around since 2003, and is currently in “Age” 14. I played “Age” 1-7, or thereabouts, and when after more than four years of dedicated interest to a game where I knew about three people in ‘real life’ the challenges of the game had not changed past the first week I played, I finally – about four years later – lost interest. The “Age” always lasted more than six months; the overworked high school nerds (about my own age) who created the game probably didn’t have enough time to dedicate to it.
Another nerd about my own age, within several months of the creation of KingsofChaos (KoC), created…
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